![]() The brilliant (& still active) fan made FreeCol project has also taken the original Colonization in some interesting directions too such as adding multiplayer, more colonization era nations (Russians, Swedish, Danish and Portuguese) bringing the original measly total of 4 up to 8 players, much better Indian trading, and maps of other Colonization era maps such as Australia & Africa. Obviously that leads to some interesting things when the time comes to rebel against the crown (eg do you benefit or suffer from a upgraded European home city), so maybe it could instead be your home capital in the new world that you upgrade to get cool bonuses? A TBS Colonization game with RPG'ish heavily upgradable & expandable home city would be a very cool and addictive thing. Obviously you guys would need to twist your version into something new and different to make it your own game (and not get sued lol) and there's plenty of interesting ideas from other games that could add to the experience.įor example you could tell that the Age of Empires 3 guys at Ensemble were big Colonization fans as they were able to take Colonization's good old Home port city and turn it into a big home city with numerous upgrades and specials that could change the outcome of a Age3 RTS match (call in a second fort card, yes a please!). The Firaxis Civilization IV Colonization sequel/remake took advantage of some of Civ4's cool features like upgradable units with lots of cool skills encouraging you to look after your armies and develop them up RPG style! I recently replayed the original in HD thanks to the old Windows 3.1 version being resizable, and even to this day it is ridiculously addictive. ![]() The original of course is a great game and many times I found it even more addictive than some of the other greats. ![]() I would love to see what you guys could do with that formula. So this of course makes me think that there's only one Micropose 90s 4x TBS great left unconquered, Sid Meier's Colonization! I for one welcome our new TBS overlords, and I would like to remind Amplitude that as a retro gaming youtuber and promoter I can be helpful in rounding up others to toil in their forums and store pages. Although even just in the last few months since I posted this video even more changes have been made and the latest game actually looks quite different now due to animating oceans and 3D art! The way things are going the next 0.13.Very excited to hear the news! You guys have reimagined Master of Orion to Endless Space, Master of Magic to Endless Legend and now you're taking on the big one that started them all, Civilization to Humankind. If you've never seen or played FreeCol I recently released a HD video tour of the game showing off most of it's coolest features. Mazim's Extra New Nations mod (that adds 4 more playable European nations allowing for 12 player games) is still not included (I'll see about getting that added) but he's released his final 1.4 version which can be downloaded from here and added into your FreeCol/Data/Mods folder: Please note that the game requires Java 11 minimum, so the regular Java 8 runtime most people have will not be enough! EDIT: Due to this issue they've released a new special version of Freecol 0.12.0 with the required Java files included here: There's been a huge amount of changes since the last stable release which people can check out a list of here: Īnd of course people can download the new release from here: ![]() While there have been many test nightly releases over the last few years this is the first official stable release since good old 0.11.6 back 2015! Mike and the gang were slowly building towards this release and then original FreeCol admin Stian returned along with some new helpers resulting in things really getting busy and before we knew it FreeCol 0.12.0 was here! Big news guys! FreeCol 0.12.0 has been released.
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